This allows for everything unlockable to be worked towards with normal gameplay. What is refreshing to see is there are no microtransactions, not a loot box or battle pass in sight. Alter your soldier’s headgear, glasses, uniform, and more, and work towards the appearance of your liking. The act of playing will grant you in-game currency to purchase from a plethora of apparel. No shooter would be the same these days without being able to customise your character. With a closed BETA phase of a continuous two months allowing players to rigorously test the game on both Xbox and Playstation. That three-year window has meant that the team could work hard to iron out any issues and focus on a healthy port. Ultimately though, this may be a blessing in disguise. What most may not be aware of is that the console release was initially meant to be timed to the same window as the PC version. This forced the dev team into the cancellation of a planned campaign to focus purely on the multiplayer aspects. Technical issues and optimization in the early stages hampered the game. The development team received critical acclaim for the realistic gameplay, level design, sound engineering, atmosphere, visuals, and fluid animations. Formally announced way back in 2016 and launching on PC in 2018, onlookers on console were craving some of its fictional Middle Eastern conflict. The journey of Insurgency: Sandstorm is quite a lengthy one.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |